So I need this SMBX Integration this Windows Integration x86 to order to work on my Windows 10 computer it is kind of it is give trouble sometimes
#STARBOUND SAVE EDITOR 1.9 UPDATE#
I'm just to remind me to fix the compatible x86/圆4 for Online Installer of PGE for SMBX Integrationīecause it have a little problem on my Windows 10 computer just to let you know because I was trying to update you with the new versionĮdit: that also goes for LunaLUA you have to fix that as well it work with the new versionĮdit 2: and I almost completely forgot my windows version is x86 TvGameSmwSmbx wrote:sorry to disturb you like this but I think you should update this type of situation I think you need to fix all the bugs in this SMBX Integration Instead, it uses its own "content" field) Instead you have the ability to configure any NPC with special parameter even if it's stored into container (container itself no longer uses special1 field. New update completely changes NPC-Container configuration, therefore you no longer need to manually define NPC-placer button in lvl_npc.ini. Added ability to use OpenGL 2 if not possible to use OpenGL 3 (also with support of compatibility with video cards which are not supports non-power of two textures) Added a support of collision toggling from lua Added new NPC-AI events, functions and variables
Improved onHarm/onKill events on NPC-AI Player Lua API has been implemented! It provides a programmign of playable character events Layer motion engine has been implemented! Added a support of character filter blocks and character switch blocks! Better and stable interprocessing with editor based on stdin/stdout!1 Added support of two-way directed warps Added separated support of portal and instant warps: instant warp will do same as in SMBX, portal warp will teleport character with keeping of kinetic energy Added more physical environment zones types, include air chambers for underwater sections Finally implemented true BGO's order priority table which results right order of the BGOs in comparison with SMBX Editor Added ability to set absolute values of sizable block size from block properties tool box Added warning about alpha-testing of PGE Engine for newbies. Better and stable interprocessing with engine based on stdin/stdout!
NPC-Containers now supports saving of extra special properties for contents: LVLX and SMBX65-38A only, SMBX64 LVL supports extra special for one NPC container only Added separated support of portal and instant warps: instant warp will do same as in SMBX, portal warp will teleport character with keeping of keenetic energy Fixed miss up of order priority applying for BGO-190 Added support of SMBX65-38A file formats Better testing through SMBX on Windows version: if SMBX Editor is not started, SMBX Test will be launched from scratch! Level list dialog now looks for level files in sub directories (is possible to collect levels into sub-directories to don't flood episode root folder) Fixed custom folder confusion caused with dot-contained file names